287 lines
8.5 KiB
C++
287 lines
8.5 KiB
C++
/*************************************************************************
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* Copyright (c) 2015-2016, NVIDIA CORPORATION. All rights reserved.
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*
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* See LICENCE.txt for license information
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************************************************************************/
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#ifndef REDUCE_KERNEL_H_
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#define REDUCE_KERNEL_H_
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#include "common_kernel.h"
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#include <limits>
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template<typename T>
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struct FuncSum {
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__device__ T operator()(const T x, const T y) const {
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return x + y;
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}
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};
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template<typename T>
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struct FuncProd {
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__device__ T operator()(const T x, const T y) const {
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return x * y;
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}
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};
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template<typename T>
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struct FuncMax {
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__device__ T operator()(const T x, const T y) const {
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return (x < y) ? y : x;
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}
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};
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template<typename T>
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struct FuncMin {
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__device__ T operator()(const T x, const T y) const {
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return (x < y) ? x : y;
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}
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};
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template<>
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struct FuncSum<char> {
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union converter {
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uint32_t storage;
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char4 a;
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};
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__device__ uint32_t operator()(const uint32_t x, const uint32_t y) const {
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#if (__CUDA_ARCH__ >= 300) && (__CUDA_ARCH__ < 500)
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int32_t rv, z=0;
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asm("vadd4.s32.s32.s32 %0, %1, %2, %3;" : "=r"(rv) : "r"(x), "r"(y), "r"(z));
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return rv;
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#elif (__CUDA_ARCH__ >= 500)
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int32_t rv;
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asm("vadd.s32.s32.s32 %0, %1.b0, %2.b0; \n\t"
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"vadd.s32.s32.s32 %0.b1, %1.b1, %2.b1, %0;\n\t"
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"vadd.s32.s32.s32 %0.b2, %1.b2, %2.b2, %0;\n\t"
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"vadd.s32.s32.s32 %0.b3, %1.b3, %2.b3, %0;" : "=r"(rv) : "r"(x), "r"(y));
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return rv;
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#else
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converter cx, cy, cr;
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cx.storage = x;
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cy.storage = y;
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cr.a.x = cx.a.x + cy.a.x;
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cr.a.y = cx.a.y + cy.a.y;
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cr.a.z = cx.a.z + cy.a.z;
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cr.a.w = cx.a.w + cy.a.w;
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return cr.storage;
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#endif
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}
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__device__ char operator()(const char x, const char y) const {
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return x+y;
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}
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};
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template<>
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struct FuncProd<char> {
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union converter { uint32_t storage; char4 a; };
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__device__ uint32_t operator()(const uint32_t x, const uint32_t y) const {
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#if (__CUDA_ARCH__ >= 300)
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int32_t rv, zero=0;
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asm("{ .reg .u32 t0, t1, t2, t3;\n\t"
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" vmad.u32.u32.u32 t3, %1.b3, %2.b3, %3;\n\t"
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" vmad.u32.u32.u32 t2, %1.b2, %2.b2, %3;\n\t"
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" shl.b32 t3, t3, 16;\n\t"
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" shl.b32 t2, t2, 16;\n\t"
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" vmad.u32.u32.u32 t1, %1.b1, %2.b1, t3;\n\t"
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" shl.b32 t1, t1, 8;\n\t"
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" vmad.u32.u32.u32 t0, %1.b0, %2.b0, t2;\n\t"
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" and.b32 t1, t1, 0xff00ff00;\n\t"
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" and.b32 t0, t0, 0x00ff00ff;\n\t"
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" or.b32 %0, t0, t1;\n\t"
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"}" : "=r"(rv) : "r"(x), "r"(y), "r"(zero));
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return rv;
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#else
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converter cx, cy, cr;
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cx.storage = x;
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cy.storage = y;
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cr.a.x = cx.a.x * cy.a.x;
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cr.a.y = cx.a.y * cy.a.y;
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cr.a.z = cx.a.z * cy.a.z;
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cr.a.w = cx.a.w * cy.a.w;
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return cr.storage;
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#endif
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}
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__device__ char operator()(const char x, const char y) const {
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return x*y;
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}
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};
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template<>
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struct FuncMax<char> {
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union converter { uint32_t storage; char4 a; };
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__device__ uint32_t operator()(const uint32_t x, const uint32_t y) const {
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#if (__CUDA_ARCH__ >= 300) && (__CUDA_ARCH__ < 500)
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int32_t rv, z=0;
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if (std::numeric_limits<char>::is_signed)
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asm("vmax4.s32.s32.s32 %0, %1, %2, %3;" : "=r"(rv) : "r"(x), "r"(y), "r"(z));
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else
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asm("vmax4.u32.u32.u32 %0, %1, %2, %3;" : "=r"(rv) : "r"(x), "r"(y), "r"(z));
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return rv;
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#elif (__CUDA_ARCH__ >= 500)
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int32_t rv;
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if (std::numeric_limits<char>::is_signed)
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asm("vmax.s32.s32.s32 %0, %1.b0, %2.b0; \n\t"
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"vmax.s32.s32.s32 %0.b1, %1.b1, %2.b1, %0;\n\t"
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"vmax.s32.s32.s32 %0.b2, %1.b2, %2.b2, %0;\n\t"
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"vmax.s32.s32.s32 %0.b3, %1.b3, %2.b3, %0;" : "=r"(rv) : "r"(x), "r"(y));
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else
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asm("vmax.u32.u32.u32 %0, %1.b0, %2.b0; \n\t"
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"vmax.u32.u32.u32 %0.b1, %1.b1, %2.b1, %0;\n\t"
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"vmax.u32.u32.u32 %0.b2, %1.b2, %2.b2, %0;\n\t"
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"vmax.u32.u32.u32 %0.b3, %1.b3, %2.b3, %0;" : "=r"(rv) : "r"(x), "r"(y));
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return rv;
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#else
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converter cx, cy, cr;
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cx.storage = x;
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cy.storage = y;
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cr.a.x = max(cx.a.x, cy.a.x);
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cr.a.y = max(cx.a.y, cy.a.y);
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cr.a.z = max(cx.a.z, cy.a.z);
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cr.a.w = max(cx.a.w, cy.a.w);
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return cr.storage;
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#endif
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}
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__device__ char operator()(const char x, const char y) const {
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return (x>y) ? x : y;
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}
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};
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template<>
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struct FuncMin<char> {
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union converter { uint32_t storage; char4 a; };
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__device__ uint32_t operator()(const uint32_t x, const uint32_t y) const {
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#if (__CUDA_ARCH__ >= 300) && (__CUDA_ARCH__ < 500)
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int32_t rv, z=0;
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if (std::numeric_limits<char>::is_signed)
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asm("vmin4.s32.s32.s32 %0, %1, %2, %3;" : "=r"(rv) : "r"(x), "r"(y), "r"(z));
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else
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asm("vmin4.u32.u32.u32 %0, %1, %2, %3;" : "=r"(rv) : "r"(x), "r"(y), "r"(z));
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return rv;
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#elif (__CUDA_ARCH__ >= 500)
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int32_t rv;
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if (std::numeric_limits<char>::is_signed)
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asm("vmin.s32.s32.s32 %0, %1.b0, %2.b0; \n\t"
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"vmin.s32.s32.s32 %0.b1, %1.b1, %2.b1, %0;\n\t"
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"vmin.s32.s32.s32 %0.b2, %1.b2, %2.b2, %0;\n\t"
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"vmin.s32.s32.s32 %0.b3, %1.b3, %2.b3, %0;" : "=r"(rv) : "r"(x), "r"(y));
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else
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asm("vmin.u32.u32.u32 %0, %1.b0, %2.b0; \n\t"
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"vmin.u32.u32.u32 %0.b1, %1.b1, %2.b1, %0;\n\t"
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"vmin.u32.u32.u32 %0.b2, %1.b2, %2.b2, %0;\n\t"
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"vmin.u32.u32.u32 %0.b3, %1.b3, %2.b3, %0;" : "=r"(rv) : "r"(x), "r"(y));
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return rv;
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#else
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converter cx, cy, cr;
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cx.storage = x;
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cy.storage = y;
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cr.a.x = min(cx.a.x, cy.a.x);
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cr.a.y = min(cx.a.y, cy.a.y);
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cr.a.z = min(cx.a.z, cy.a.z);
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cr.a.w = min(cx.a.w, cy.a.w);
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return cr.storage;
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#endif
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}
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__device__ char operator()(const char x, const char y) const {
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return (x<y) ? x : y;
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}
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};
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#ifdef CUDA_HAS_HALF
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template<>
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struct FuncSum<half> {
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__device__ half2 operator()(const half2 x, const half2 y) const {
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float2 fx, fy, fr;
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fx = __half22float2(x);
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fy = __half22float2(y);
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fr.x = fx.x + fy.x;
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fr.y = fx.y + fy.y;
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return __float22half2_rn(fr);
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}
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__device__ half operator()(const half x, const half y) const {
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return __float2half( __half2float(x) + __half2float(y) );
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}
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};
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template<>
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struct FuncProd<half> {
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__device__ half2 operator()(const half2 x, const half2 y) const {
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float2 fx, fy, fr;
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fx = __half22float2(x);
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fy = __half22float2(y);
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fr.x = fx.x * fy.x;
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fr.y = fx.y * fy.y;
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return __float22half2_rn(fr);
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}
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__device__ half operator()(const half x, const half y) const {
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return __float2half( __half2float(x) * __half2float(y) );
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}
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};
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template<>
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struct FuncMax<half> {
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__device__ half2 operator()(const half2 x, const half2 y) const {
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float2 fx, fy, fr;
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fx = __half22float2(x);
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fy = __half22float2(y);
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fr.x = fx.x > fy.x ? fx.x : fy.x;
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fr.y = fx.y > fy.y ? fx.y : fy.y;
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return __float22half2_rn(fr);
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}
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__device__ half operator()(const half x, const half y) const {
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float fx, fy, fm;
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fx = __half2float(x);
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fy = __half2float(y);
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fm = fx > fy ? fx : fy;
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return __float2half(fm);
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}
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};
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template<>
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struct FuncMin<half> {
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__device__ half2 operator()(const half2 x, const half2 y) const {
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float2 fx, fy, fr;
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fx = __half22float2(x);
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fy = __half22float2(y);
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fr.x = fx.x < fy.x ? fx.x : fy.x;
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fr.y = fx.y < fy.y ? fx.y : fy.y;
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return __float22half2_rn(fr);
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}
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__device__ half operator()(const half x, const half y) const {
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float fx, fy, fm;
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fx = __half2float(x);
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fy = __half2float(y);
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fm = fx < fy ? fx : fy;
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return __float2half(fm);
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}
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};
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#endif
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// Assumptions:
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// - there is exactly 1 block
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// - THREADS is the number of threads in the CTA
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// - this function is called by all producer threads
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template<int UNROLL, int THREADS, class FUNC, typename T>
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__device__ void Reduce(volatile T * __restrict__ const dest,
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const volatile T * __restrict__ const src0,
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const volatile T * __restrict__ const src1, const int N) {
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ReduceOrCopy<UNROLL, THREADS, FUNC, T, false, true>(threadIdx.x, dest,
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nullptr, src0, src1, N);
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}
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// Assumptions:
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// - there is exactly 1 block
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// - THREADS is the number of threads in the CTA
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// - this function is called by all producer threads
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template<int UNROLL, int THREADS, class FUNC, typename T>
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__device__ void ReduceAndCopy(volatile T * __restrict__ const dest0,
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volatile T * __restrict__ const dest1,
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const volatile T * __restrict__ const src0,
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const volatile T * __restrict__ const src1, const int N) {
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ReduceOrCopy<UNROLL, THREADS, FUNC, T, true, true>(threadIdx.x, dest0, dest1,
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src0, src1, N);
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}
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#endif // REDUCE_KERNEL_H_
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